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AI Insights · Timothy · July 2022

Top 5 2D Realistic Games in Peru: Q2 2022 Performance Insights

Discover the performance trends of the top 5 2D realistic games in Peru for Q2 2022, with insights on weekly downloads, revenue, and active users.

Top 5 2D Realistic Games in Peru: Q2 2022 Performance Insights

In Q2 2022, the top 5 2D realistic games in Peru showed varying performance trends across weekly downloads, revenue, and active users. Here’s a detailed look at how these games fared on a unified platform, combining data from both iOS and Android.

Dream League Soccer 2024 by First Touch Games Ltd. demonstrated a consistent performance in revenue and active users. Weekly revenue peaked at approximately $5.4K in mid-April before declining to around $4.2K by the end of June. Weekly downloads remained steady, fluctuating between 15.4K and 18.2K. The game also maintained a robust weekly active user base, reaching nearly 300K in the last week of May.

BlockPuz - Block Puzzles Games from 清 周 saw consistent weekly downloads, with numbers ranging from 9.6K to 15.4K. The game had modest weekly active users, peaking at approximately 46K in mid-May. Revenue remained negligible throughout the quarter, with a slight increase to $7 in the final week of June.

Pooking - Billiards City by 孟磊 朱 displayed a downward trend in weekly downloads, starting at 10.6K in late March and dropping to around 7.3K by mid-June, before slightly recovering to 9.7K by the end of June. The weekly active users followed a similar trend, peaking at 84.3K in late March and declining to 69.3K by mid-June, with a slight increase to 74K in the last week of June.

8 Ball Pool™ from Miniclip.com maintained a relatively stable performance. Weekly revenue fluctuated between $2.3K and $3.8K, while weekly downloads varied from 6.8K to 8.4K. The game’s weekly active users showed a slight decline from 125.9K in early April to approximately 112.6K by mid-June, with a minor uptick to 114.4K in the final week of June.

Evony by TOP GAMES INC. experienced significant fluctuations in both downloads and revenue. Weekly revenue reached its peak at $11.8K in late May but dropped to around $6.2K by mid-June. Weekly downloads followed a similar pattern, peaking at 9.3K in late April and declining to 4.2K by mid-June, with a slight recovery to 5.1K by the end of June. The game’s weekly active users peaked at 41.5K in mid-April and declined steadily to 26.4K by mid-June, with a minor increase to 28K in the last week of June.

These insights are derived from Sensor Tower data, providing a comprehensive look at the performance trends of top 2D realistic games in Peru. For more detailed analysis and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022